XNA Demo-01

(December 2007)

Description:

Using the XNA tutorials I created I wanted to see what could be done with them (i.e. were they useful?) I modified them a small bit and added some new features. The full time programming and creating the HUD contents took me about 4-6 hours. The models, HUD sprites, and camera elements are all stored in their respective classes and accessed in the main file.

Features:

  • Game Save/Loading
  • Pause State featuring Selectable Items
  • Basic first-person style camera (no up/down)
  • Moving HUD elements (map moves based on position, health deteriorates with each press of a key)