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DirectX Demo-01
(November 2006 - January 2007)

Description:

While beginning my programming in DirectX, I used tutorials found on C-Unit. Using these tutorials I created a code base which I then modified to implement each feature along with the other features.

Features:

  • Mesh Importing
  • Terrain Generation using Height Maps
  • Multi-layer terrain textures
  • Allowable Keyboad, Mouse, and Xbox 360 controller inputs

Screens:







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